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Getting clean mesh overlay on 3d graph


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First let me say that the new 3d stuff is much better than the old cw graph stuff.

One problem I'm having however is the mesh overlay on the 3d graph control when I turn on overlay lines. When I use the 3d surface that comes with the ni helper vi, it looks fine, as it should. However when I use the native 3d graph and turn on overlay lines, the lines are fragmented and appear to be rendered at the exact same location as the plot itself as opposed to on the surface of the plot. The picture and vi below demonstrate what I'm talking about.

In the picture, on the left is ni's xcontrol with helper vi. However, I only want the rendering screen and want to make my own custom color bar. To the right is the same plot but the rendering looks different - the overlay lines do not render smoothly like in the first plot. Is there any way to fix this?

Thanks

post-12406-0-56089300-1302337523_thumb.p

3d graph.vi

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Native 3D graph developer here. This looks like a bug in the Native 3D graph to me. Some improvements were made to the other 3d graphs which never made it back into the native 3d graph. I can look into fixing this for a future release, but unfortunately I don't think there is any easy fix for now.

Thanks for the response. Based on that I'll just move forward with using the other control and making some things transparent to mimic the native 3d graph. I'll let you file the bug and look for the fix in an updated version, either service pack 2 or LV2011. Let me know if I should file a bug or anything.

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Thanks for the response. Based on that I'll just move forward with using the other control and making some things transparent to mimic the native 3d graph. I'll let you file the bug and look for the fix in an updated version, either service pack 2 or LV2011. Let me know if I should file a bug or anything.

This would be a great fix!

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