I'm fairly new to LabVIEW, and still struggling on some of the basic concepts.
Let's say I have a boolean control on the UI. False = one other boolean control on the UI to play with. True = 3 other boolean controls to play with. How would I go about doing this.
Is it a matter of having a different vi for each scenario (t/f) and using a case structure to call the required vi? If it is this easy, how would I go about embedding the child vi UI into the parent vi UI? Or is there a different way of doing this?
Cheers,
SJK
Hi all,
I'm fairly new to LabVIEW, and still struggling on some of the basic concepts.
Let's say I have a boolean control on the UI. False = one other boolean control on the UI to play with. True = 3 other boolean controls to play with. How would I go about doing this.
Is it a matter of having a different vi for each scenario (t/f) and using a case structure to call the required vi? If it is this easy, how would I go about embedding the child vi UI into the parent vi UI? Or is there a different way of doing this?
Cheers,
SJK
Nevermind.
I just found the Showing/Hiding options example in the help menus. Looks like I need to relearn property nodes....
Programmatically changing the UI
in User Interface
Posted
Hi all,
I'm fairly new to LabVIEW, and still struggling on some of the basic concepts.
Let's say I have a boolean control on the UI. False = one other boolean control on the UI to play with. True = 3 other boolean controls to play with. How would I go about doing this.
Is it a matter of having a different vi for each scenario (t/f) and using a case structure to call the required vi? If it is this easy, how would I go about embedding the child vi UI into the parent vi UI? Or is there a different way of doing this?
Cheers,
SJK
Nevermind.
I just found the Showing/Hiding options example in the help menus. Looks like I need to relearn property nodes....