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Posts posted by Jerome30
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Thanks Paul,
If i understand, the right thing to do is a loop with event-struct which enqueue state modification in a queue and a parallel loop for state machine.
The parallel loop check at each loop if a new state changement is in the queue before conditionnal struct if no data in the queue state machine execute next state . But if state machine change UI Display it must me done in the state machine loop or in the loop-event struct with user-event to transmit data ?
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Hi,
Just wanna have you advice...
I used to use state machine :
While Loop
Event UI struct
In the timeout (10ms) case the conditionnal structure
For me advantage:
At each step i can catch UI Event to take account user ineraction with the sequence
Disadvantage:
If the sequence needs to chain two step quickly i will wait the timeout (10ms) between the step...
Waiting your comments...
Thanks
Jerome
State machine
in Application Design & Architecture
Posted
Thanks,
I will have a look at the link..