viSci Posted January 31, 2013 Report Share Posted January 31, 2013 I have been looking for a way to generate perfect antialiased circles that I can programmatically manipulate (position, radius, color). Seems like a simple enough goal but is not very easy to do unless you want to jump into the 3D picture control api and generate meshes for every anti-aliased primitive you want. Finally I found that the silver gauge control has some ultra cool antialiased circular decorations that can be used for this purpose. I am attaching an example to demonstrate. It would be really nice if the decoration palatte would get some native anti-aliased primitives and of course it would be extra nice if the picture control would also get anti-aliased as well. Actually I think the holy grail would be a 2D version of the 3D picture control. BTW, you can use the xy graph to draw antialiased circles but they always look a bit bumpy. Antialiased Circle.vi Quote Link to comment
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