candidus Posted May 8, 2015 Report Share Posted May 8, 2015 (edited) Hi there,here is something I wrote recently and presented on our user group meeting last week.Labricks is a clone of the old-school video game Breakout.I dreamed of programming my own Breakout clonesince I first played MegaBall on a friend's Amiga 4000 in 1996 :-)My implementation uses the 3D picture control and classic OOP.Features:- Hall of fame (List of best scores)- Old-school game sound- Random board (level) generation- Generally usable base classes that provide 2D collision detection and renderingThe game is playable but not finished yet. Here are some TODOs: - Fix issues regarding collision detection (ball - paddle)- Fix sound delay on Linux- Test it on Mac- Power-ups- Loadable levels- Make it more challenging (e.g. increase the ball's speed over time)Comments are appreciated, have fun ;-) candidus Labricks-20150508-LV2010.zip Edited May 10, 2015 by candidus Quote Link to comment
candidus Posted October 10, 2018 Author Report Share Posted October 10, 2018 I put the game in a GitHub repository: https://github.com/mus-candidus/Labricks Quote Link to comment
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