Sparkette Posted February 24, 2019 Report Share Posted February 24, 2019 You know the 3D Picture control? I was messing with it and I noticed there wasn't any way to merge objects together except by chaining "Add Object" subVI's, which can be annoying if you have a whole lot of objects. I was thinking it could be a good idea to have a growable node to do it, so I decided to make one. Yes, a simple For loop (perhaps in a subVI) combined with a Build Array node would work just as well—and would really have simplified the code generation if I had thought to do it before—but I like making XNodes, and thought this would be a fun one. And yes, the usual disclaimer about XNodes applies—use it at your own risk; XNodes aren't supported by NI. Merge 3D Objects.zip 2 Quote Link to comment
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