I'm trying to make a simple, compact, square Boolean constant to put in an array so it looks like a grid of pixels, using XML heap editing black magic. The most significant change I made was converting the multiCosm to a bigMultiCosm so I could color each state separately. It ended up failing to load the block diagram. This isn't a surprise, as I am after all changing data in ways it wasn't necessarily designed to handle, but it did get me curious about what the exact error was, since who knows, maybe it was something I could fix. So I turned on dprintf_logging (in Ned) and tried it again, and this was the output:
LoadObjectData error 5, [VI "lvtemporary_436621.vi" (0x000000000a3c9660)], UID 113, tag 'table' (256), dpid 0
LoadObjectData error 8, [VI "lvtemporary_436621.vi" (0x000000000a3c9660)], UID 111, tag 'partsList' (194), dpid 79
LoadObjectData error 8, [VI "lvtemporary_436621.vi" (0x000000000a3c9660)], UID 104, tag 'ddo' (52), dpid 19
LoadObjectData error 6, [VI "lvtemporary_436621.vi" (0x000000000a3c9660)], UID 110, tag 'dco' (48), dpid 21
LoadObjectData error 8, [VI "lvtemporary_436621.vi" (0x000000000a3c9660)], UID 7, tag 'termList' (268), dpid 29
LoadObjectData error 8, [VI "lvtemporary_436621.vi" (0x000000000a3c9660)], UID 3, tag 'nodeList' (164), dpid 27
LoadObjectData error 8, [VI "lvtemporary_436621.vi" (0x000000000a3c9660)], UID 2, tag 'root' (214), dpid 126
I'm guessing the answer is no, but is there any public documentation of those error codes?