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Showing results for tags 'separate compiled code'.
I am currently working on a large project that needs to be deployed in both 32-bit and 64-bit flavours. This means I need to periodically switch between installed LV versions to build. It *seems* that if I have been working in 32-bit LV, and then I close everything and reopen my project in 64-bit LV, that everything needs to recompile... even if I had only changed a few items since I last worked in 64-bit. It appears that while LV does keep a separate VI Object Cache for each LV version, that it does NOT keep a separate cache for 32- and 64- bit versions. Is this really the case?