Jump to content

call DLL functions - non blocking


Kasper Veenvliet

Recommended Posts

Hi,

I don't have very much LabView experience, but I'm writing an PDA application which calls functions from a DLL.

So far so good.

But I want to call some of the functions non-blocking. So LabView will continue with it's wait loops etc.

Will this be possible?

I tried:

* "reentrant" on the DLL caller.

* Created a subVI for only calling the DLL function. And set "Execution" to data aquisition thread.

The GUI is responsible while calling a function from a DLL (so looks like some thread are started after all) But the while loops etc are stalled.

Can somebody help me, make my app perfect? ;)

Link to comment

Dynamic VI calls are not supported in the PDA module.

I haven't worked with DLLs in the PDA module, but it sound to me like what you might need is to create a specific loop for the DLL call (with a case structure) and transfer the data between the loops. You should be careful when doing this because my experience has shown that the PDA module does not always like multiple parallel loops.

Also, you should think about how much non-blocking you want this to be. For example, does the PDA return information which you will use? If so, how long will it take before you will need to receive the information? If you will want to do several calls in parallel that will mean that you will need several loops and synchronizing them could be a problem (not to mention the performance issues and the possible increased memory consumption).

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.