--see readme file for email address
Conway's Game of Life is a fun little simulation of a group of cells. How new cells are born and how old cells die is decided by a simple set of rules, but can lead to complicated behavior by the entire colony. I've always found this simulation to be interesting and I thought coding it in LabVIEW would be a fun exercise. Comments and critiques of either the game or of my coding style are always welcome.
The basic rules are simple:
1. A cell that has one or zero neighbors dies of lonliness.
2. A cell that has four or more neighbors dies of overcrowding.
3. An empty cell that has exactly three neighbors containes a new cell in the following generation.
A thorough explanation of the Game can be found at http://web.archive.o...7s_game_of_life .
This uses the OpenG time, file, and variantconfig libraries. They are not included.
Download them via the OpenG Package Manager: http://web.archive.o...p?showtopic=233
1.0.0: Initial release of the code.
1.0.1: Include readme.txt in the zip file.
1.1.0: Added Open and Save As functions (in the menubar). Added an About dialog. Removed the Exit button (redundant to Close).
1.1.1: Forgot to include the .rtm file in the distribution. Rows/columns now update when opening a .gol file.