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Showing results for tags 'plugin'.
Hi everybody, While I was having some time to develop new scripting stuff i wondered "would it be possible to add somme scripting stuff in the VI toolbar ? " (the one with run, run-continuously, abort, police stuff and so on). My point is to add kind of a combobox that populate with every events in the current vi for a control when clicking on it. And of course show the effective event and make it blink when selecting it in the combobox. The scripting part is almost done but i now come to the real problem : "How can I add this piece of code in the VI toolbar ?" I know i ca
I have an application where I am loading plugins from disk and executing them. Each plugin is a child class of my plugin class. I am using the factory pattern. During development, I started out by having a static plugin class object for testing purposes and then later switched to loading the plugin class default value from disk. My architecture works by dynamically launching a generic plugin handler that then loads the required plugin class and dynamically launches a method in that class. So, the handler and the plugin are disconnected from the main application. They communicate using me
Hi all, My question deals with how best to distribute large collections of lvclasses that implement a 'plugin' architecture. Some background first: I've been reading the lava forum for about two years and dove head first into LVOOP about a year and a half ago. As such I may be calling what I have 'plugin' when a better term already exisits for what I'm doing; please correct me if there is a better term. The application I've got implements essentially a dynamic form that allows the user to structure properties of a tdms file with information needed to complete some kind of test on one of o