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Showing results for tags 'plugin'.
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Hi everybody, While I was having some time to develop new scripting stuff i wondered "would it be possible to add somme scripting stuff in the VI toolbar ? " (the one with run, run-continuously, abort, police stuff and so on). My point is to add kind of a combobox that populate with every events in the current vi for a control when clicking on it. And of course show the effective event and make it blink when selecting it in the combobox. The scripting part is almost done but i now come to the real problem : "How can I add this piece of code in the VI toolbar ?" I know i ca
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I have an application where I am loading plugins from disk and executing them. Each plugin is a child class of my plugin class. I am using the factory pattern. During development, I started out by having a static plugin class object for testing purposes and then later switched to loading the plugin class default value from disk. My architecture works by dynamically launching a generic plugin handler that then loads the required plugin class and dynamically launches a method in that class. So, the handler and the plugin are disconnected from the main application. They communicate using me
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Hi all, My question deals with how best to distribute large collections of lvclasses that implement a 'plugin' architecture. Some background first: I've been reading the lava forum for about two years and dove head first into LVOOP about a year and a half ago. As such I may be calling what I have 'plugin' when a better term already exisits for what I'm doing; please correct me if there is a better term. The application I've got implements essentially a dynamic form that allows the user to structure properties of a tdms file with information needed to complete some kind of test on one of o