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Showing results for tags 'rotation'.
Wanting to rotate an arbitrary 3D point, cords X,Y,Z relative to XYZ location 0,0,0 in a 3D system. But all I find is Math/Geometry/3D Rot (direct and euler) which both take ARRAYS for their input, and a 3X3 ARRAY for it's command. I do not grok this concept at all. What's going on? How can I use it instead to deal with a single point (anywhere) relative to the system origin? Problem relates to a calculator I have built for the design of log-periodic antennas. The antenna consists of wires, paired as XYZ_from and XYZ_to with also a subunit 'segments' for each, thus a 4xN array of (X,