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Name: Chess Game

Submitter: o u a d j i

Submitted: 22 Nov 2014

Category: *Uncertified*

LabVIEW Version: 2010

License Type: BSD (Most common)

(latest version 5.5 - November 3, 2015 - LabVIEW 2010)

Chess Game with artificial intelligence 100% LabVIEW

AI : algorithm MinMax + Alpha-Beta pruning

two game levels : "novice" and "Jedi"

editing interface  (edit on/off)

a) moving mode : left-clic on the starting square, left-clic on the destination square

b) positioning mode : right-clic on a square opens a context menu to choice the piece.

This engine 5.5 is stronger than the previous engine 5.0 (Jedi level)

unzip - run " Chess_ouadji.vi "

Have fun!   :)    ouadji,   

 

if you like this Chess Game, a kudo is welcome!  (here - first post)

Click here to download this file

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Edited by o u a d j i
  • Like 1
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  • 5 weeks later...

@JKSH

 

How long did this take you to make?
approximately four months! One month before getting the first results.

But there is way to do much better!
The evaluation function is imperfect, improve it  would increase significantly the game level. for example, the King safety is not taken into account. (not yet)
I'm working on that! (sorry for my bad english, i try to do my best)

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  • 4 weeks later...
  • 3 months later...
  • 2 weeks later...

hello Keale,  :)

 

great work ... thank you very much

I have some troubles to understand french comments ... me too, english is not easy for me (i try to do my best)  :unsure:

next version ...

for now, I try to manage an openings book .. this raises many difficulties and new problems
But I will try to upload the next version in early June. (I hope)

 

if you like my code and this chess game, a kudo will be my pleasure.

here :  http://forums.ni.com/t5/Discussions-au-sujet-de-NI/Chess-Engine-100-LabVIEW/m-p/2870892

(thank you)

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  • 5 months later...

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  • Similar Content

    • By o u a d j i
      (latest version 5.5 - November 3, 2015 - LabVIEW 2010)
       
      Chess Game with artificial intelligence 100% LabVIEW
       
      AI : algorithm MinMax + Alpha-Beta pruning
       
      two game levels : "novice" and "Jedi"
       
      editing interface  (edit on/off)
       
      a) moving mode : left-clic on the starting square, left-clic on the destination square
      b) positioning mode : right-clic on a square opens a context menu to choice the piece.
       
      This engine 5.5 is stronger than the previous engine 5.0 (Jedi level)
       
      unzip - run "Chess_ouadji.vi"
      Have fun!  
      ouadji,   
       
      if you like this Chess Game, a kudo is most welcome!  (here - first post)
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