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Obtaining SceneMesh parameters of 3D objects


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Hi All.

How can I obtain the SceneMesh parameters of an Object if I only have the objects name.

My thoughts would be to use something as shown below.... unfortunately SceneMesh is not a Class of SceneObject....

Specifically I would like to get the VertexArray, NormalArray and Indices.

Any suggestions?

 

SceneMesh.png

Edited by Philippe123
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  • 2 weeks later...
On 7/11/2017 at 10:08 PM, Philippe123 said:

Hi All.

How can I obtain the SceneMesh parameters of an Object if I only have the objects name.

My thoughts would be to use something as shown below.... unfortunately SceneMesh is not a Class of SceneObject....

Specifically I would like to get the VertexArray, NormalArray and Indices.

Any suggestions?

 

SceneMesh.png

I believe you should read the Drawable property and downcast it to the SceneMesh class. At least that is the class hierarchy, but I'm not sure if the Drawable is really a multiple inheritance object interface that simply implements all the SceneBox, SceneMesh and so on interfaces or if there are different drawable types that a scene object can have. If it is the second, I think the LabVIEW interface simply doesn't provide a way to do what you want.

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