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peteski

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  • Version
    LabVIEW 8.6
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    1991

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  1. Yeah, all we need is a "score" on the top of the screen while we are programming. We might Never be intelligible again! -Pete Liiva
  2. Just for that, I just gave you one, Mike! -Pete
  3. "Wired" ought to be one! Where it should fit in the hierarchy is the *real* question... ;-) -Pete Liiva
  4. status? status!?! We don't need no stinking status!!!

  5. QUOTE (empstar @ Jun 9 2009, 07:45 PM) The first four bytes might be a u32 or i32 indicating the array size? Besides that, what Rolf just said is likely the reason the rest of it is all zeros.
  6. QUOTE (jdunham @ Jun 4 2009, 04:00 PM) To show this more explicitly for your VI:
  7. QUOTE (Minh Pham @ Jun 3 2009, 03:35 AM) Actually, that depends on how much hardware labviewnoob has. If he only has a DC motor and nothing else, he is missing an important piece of the puzzle, namely the motor control electronics. labviewnoob, Do you have any control electronics for the DC motor? If so, you would need to provide info as to what those control electronics are before anybody here can help. If you don't know what I'm talking about, then start browsing at this link: http://sine.ni.com/nips/cds/view/p/lang/en/nid/3309 Hope this helps, -Pete Liiva
  8. QUOTE (i2dx @ May 30 2009, 07:38 PM) Express Vi's? Express VI's?!?! We don't need no $^!&*!&% Express VI's!!! REAL LabVIEW programmers start with a blank VI... and previous to that has deleted or hidden ALL Express VI pallets... Or at least refuses to acknowledge their presence on the palette!! Mind you, in all honesty, I haven't touched scripting yet... is the time now? -Pete Liiva
  9. QUOTE (PaulG. @ May 28 2009, 01:02 PM) Ditto on that. Back in the early 90's I went to SF for a week and a half for work, and back before web browsers I inquired on usenet news on some group (rec.food.<something I forget now>) I asked for restaurant suggestions. The replies I got, when compiled and dupicates filtered out, then put to nine point font and single space, gave me about 50 pages of suggestions complete with testimonials! I've found the SF area to be a great place to visit over the years - lots to do and see. -Pete Liiva
  10. QUOTE (ShaunR @ May 23 2009, 04:18 AM) I've taken a quick look through the documentation and examples, and it looks like it should be doable by combining the "Gen Dig Pulse Train-Continuous-Pause Trigger.vi" with with a "Gen Dig Pulse Train-Continuous.vi". First start the first counter with "Gen Dig Pulse Train-Continuous.vi" which will be the "clock pulse" for the second counter, then start the second counter with the code from "Gen Dig Pulse Train-Continuous-Pause Trigger.vi". The code from "Gen Dig Pulse Train-Continuous-Pause Trigger.vi" would have to be modified to tell the second counter to use the output from the first counter as its sample clock. This I think should be doable using the "Sample Clock" instance of the "DAQmx Timing" function in the DAQmx palette. BTW, the "Gen Dig Pulse Train-Continuous-Pause Trigger.vi" calls for a digital line for the Pause, that would imply to me that it is a little more hardware driven then software driven. I don't really have the time right now to try to verify any of this, though. I'm taking a 3 day course on how to write engineering requirements. Hope this helps, -Pete Liiva
  11. QUOTE (Gary Rubin @ May 22 2009, 07:46 PM) I've got to dig through the documentation to trigger my memory on that. When I get a chance I'll have a look. -Pete Liiva
  12. QUOTE (ShaunR @ May 22 2009, 04:13 PM) Nice catch, ShaunR! That should be able to make it work. I forgot all about the Gate functionality. Getting rusty in my old age! -Pete Liiva
  13. QUOTE (for(imstuck) @ May 22 2009, 11:08 AM) No worries! Dang... I was 25 when I first started to use LabVIEW, so in one way of looking at it you have a head start on me! -Pete Liiva
  14. QUOTE (Gary Rubin @ May 12 2009, 10:27 AM) Hmm, If I remember correctly, there are 4 counter timers on that board. Would it be possible to add a third counter in the mix, so that: Counter 0 is the constant clock Counter 1 is the pausable counter Counter 2 is triggered off of Counter 1 I have not played with the Pause trigger in any way, shape, or form, so I'm not (yet) familiar with its behavior. I have found that the counter timers can be very useful and versatile on these boards and on the MIO boards, but I almost always have to "re-learn" things when I dive back into them. -Pete Liiva
  15. Gary, I have had a wide variety of experience with NI technical support and IMHO it sometimes really boils down to the person you interact with. Sometimes I've had better luck starting with the local reps I know then calling and asking for "random" support. I'm finally coming back to this forum after a long and exhausting project, I've had some experiences playing with the PCI-6602 cards in my applications, is it too late for me to bother looking at what you had posted? -Pete Liiva
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