Jump to content

Search the Community

Showing results for tags 'fun'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Software & Hardware Discussions
    • LabVIEW Community Edition
    • LabVIEW General
    • LabVIEW (By Category)
    • Hardware
  • Resources
    • LabVIEW Getting Started
    • GCentral
    • Code Repository (Certified)
    • LAVA Code on LabVIEW Tools Network
    • Code In-Development
    • OpenG
  • Community
    • LAVA Lounge
    • LabVIEW Feedback for NI
    • LabVIEW Ecosystem
  • LAVA Site Related
    • Site Feedback & Support
    • Wiki Help

Categories

  • *Uncertified*
  • LabVIEW Tools Network Certified
  • LabVIEW API
    • VI Scripting
    • JKI Right-Click Framework Plugins
    • Quick Drop Plugins
    • XNodes
  • General
  • User Interface
    • X-Controls
  • LabVIEW IDE
    • Custom Probes
  • LabVIEW OOP
  • Database & File IO
  • Machine Vision & Imaging
  • Remote Control, Monitoring and the Internet
  • Hardware

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Personal Website


Company Website


Twitter Name


LinkedIn Profile


Facebook Page


Location


Interests

Found 3 results

  1. Name: Rubiks Cube Solver Submitter: Neil Pate Submitted: 03 Apr 2014 Category: *Uncertified* LabVIEW Version: 2011 License Type: Creative Commons Attribution 3.0 This project is a 100% G based Rubiks Cube solver that I coded quite a while ago (2007) and then forgot about. I must have saved it it more recently in LV2011. The algorithm is based on the 7-step method, which is totally sub-optimal for solving a cube, but relatively simple to understand. Please note this code is not representative of my current coding ability, I just upload it in case anybody is interested. If I get time I would like to do a 3D representation of the cube and allow the manipulations to be done in this view. Run instructions: set the show boolean to True click randomise! pick a start colour click solve! The buttons on the left hand side can be used to do manual manipulations of the cube. Click here to download this file
  2. Version 1.0

    5,074 downloads

    This project is a 100% G based Rubiks Cube solver that I coded quite a while ago (2007) and then forgot about. I must have saved it it more recently in LV2011. The algorithm is based on the 7-step method, which is totally sub-optimal for solving a cube, but relatively simple to understand. Please note this code is not representative of my current coding ability, I just upload it in case anybody is interested. If I get time I would like to do a 3D representation of the cube and allow the manipulations to be done in this view. Run instructions: set the show boolean to True click randomise! pick a start colour click solve! The buttons on the left hand side can be used to do manual manipulations of the cube.
  3. I saw this blog post yesterday and found it pretty funny, hope you'll enjoy! http://highscalability.com/blog/2013/1/16/what-if-cars-were-rented-like-we-hire-programmers.html
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.