GoUp Posted April 9, 2011 Report Share Posted April 9, 2011 Hello. I tried to import a vrml file to LabView and everything is working, except the background. I now found that according to http://digital.ni.co...62575CA005747E0 the background feature is unsupported. Is there a way to change the background in a 3D scene? I found some background color properties, but I found the help a little confusing (I am a novice). Any help is much appreciated. Kind regards, Greg Quote Link to comment
COsiecki Posted April 11, 2011 Report Share Posted April 11, 2011 The only way I have ever had a background in a 3D scene was to create a large cube or sphere around my scene and then apply the background texture to that. You need to make it quite large, on the order of 100 to 1000 on a side for a cube. I took the 3D demo with the Sun, Earth, and Moon and added a starry background for fun before. I don't know if that is what you meant, but I hope it helps. Hello. I tried to import a vrml file to LabView and everything is working, except the background. I now found that according to http://digital.ni.co...62575CA005747E0 the background feature is unsupported. Is there a way to change the background in a 3D scene? I found some background color properties, but I found the help a little confusing (I am a novice). Any help is much appreciated. Kind regards, Greg Quote Link to comment
ShaunR Posted April 11, 2011 Report Share Posted April 11, 2011 The background colour property node accepts RGB and Alpha values between 0 and 1 (i.e 1/255). Quote Link to comment
GoUp Posted April 11, 2011 Author Report Share Posted April 11, 2011 @COsiecki Yes I tried to make a huge 3d cube, but then when you rotate the scene you see that there is a huge cube. Also I think that rendering a huge cube is also time consuming. @ShaunR Thank you for your response. This is exactly what I was looking for. Now even the build-in help makes a little more sense to me. Kind regards, Greg Quote Link to comment
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