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Showing content with the highest reputation on 07/20/2011 in all areas

  1. Hi, I was trying to track down a strange error in a library function and got the following: For debugging I had to disable VI inlining and the error changed in something more meaningful: Basically the problem was a parse error resulting in a wrong variant to data conversion (path to i16). I wonder who is "Akash B" and "Stephen M". About the latter I have a guess .
    3 points
  2. That has been fixed in LV 2011. As you may guess, someone whose name is *not* in that error message decided to use index zero. That someone has been made to apologize deeply.
    1 point
  3. Our Launch Operations team keeps growing. Time for another LabVIEW developer. Specific questions: Email me Please use this link to apply. It will tag your application as coming from LAVA. (I've placed a similar post on the NI forums. That link will mark it as coming from NI. Our review process starts with LAVA, then NI, then SpaceX.com/careers, then generic job sites. Short version, use this link and not the one on NI to get higher in the queue) Important: To conform to U.S. Government space technology export regulations, SpaceX hires only U.S. citizens and U.S. Permanent Residents. Responsibilities Help maintain and upgrade the PXI/LabVIEW systems that control launch pad equipment. Help maintain and upgrade the LabVIEW-based vehicle control system used to command and monitor our Falcon 1 and Falcon 9 launch vehicles. Assist with developing, maintaining and upgrading the LabVIEW-based Mission Operation system used to command and monitor our Dragon spacecraft. Design, develop and support new LabVIEW-based applications and utilities as needed. Maintenance of Mission Control Centers with the help of our IT department. With the exception of the launch pad equipment program, most of our LabVIEW programs do not interact with DAQ hardware. While hardware experience is expected, advanced LabVIEW software skills are more important. Requirements Bachelor’s degree in computer science, electrical engineering or related discipline. Minimum of 3 years CLD level LabVIEW experience. A good understanding of basic computer networking (TCP/IP, UDP, firewalls, VPN). Ability to learn new skills/languages/applications quickly (C++, MATLAB, JavaScript, STK, etc.). Must be enthusiastic about space systems. Must be willing to travel. Common destinations include Houston (NASA Johnson Space Center), McGregor TX (test site), Cape Canaveral FL (launch site), Kwajalein Marshall Islands (launch site). Preferred skills CLD certification
    1 point
  4. Ok - as usual it was lack of knowledge, not a bug... Here is the method to get camera vectors from modelview matrix: As a target for "Setup Camera" [(direction*any_scalar)+position] may be used.
    1 point
  5. Well I do like a challenge. At first I didn't care that the image didn't shift. But you threw down the guantlet... As others have mentioned you do start out with a new push button control. Open it in the control editor, then save it. Create another new control editor to put a system button into. Copy each picture item state from the system button to the push button. Then create a picture that you want to serve as part of your button, with a true and a false state. Copy to the clipboard the false state, then import it into the light part of the former push button. Import the true state into the true state of the light part of the push button and vola! you have a system control that also has an icon. I wonder if you can change the icon part programattically thru scripting? :ninja: Download File:post-2547-1158981245.ctl
    1 point
  6. You can just customize the control and paste your images. Put a system boolean on your FP, then right click, point to 'advanced', then click 'customize'. Click on the little wrench just below "view' in the control editor's menu, to change to "customize mode" (you start in 'edit mode' by default; the wrench changes to tweazers) If you right click on the button now, and point to 'picture item', a menu expands with 6 items on it, corresponding to the various button states. Normal LV booleans only have 4 images (true state, false state, both transition states). The system button has two extra for two 'mouse-over' states. You can select a picture item, copy it to the clipboard and edit it in whatever you use to edit icons, copy it and then paste it back into the image.
    1 point
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