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Showing content with the highest reputation on 10/18/2011 in all areas

  1. Someone at work was building a dialog for a load progress bar. If the load process took more than N milliseconds, the panel should display. If the load process finished first, the panel should not open. Here's what I wrote for him. Anyone have any improvements to suggest? [LATER EDIT] Thanks to mje who posted a fully correct solution with all the comments from this thread. You can find the correct solution here.
    1 point
  2. Are you changing the code at all? If not, then there is no need for each child class to have that VI, just call the parent VI.
    1 point
  3. Think of the UI as your boss and you as the core. Your boss tells you what to do but can't doing anything himself. You have to do all the work. Therefore, you are decoupled from your boss. He can be fired and a new boss brought in and you will still do the same work. If you are fired, the boss can't get anything done without you! (one of the joys of being a LV dev )
    1 point
  4. Here is a .ctl file -- a borderless cluster. How did I build it? I hacked around in the debugger. But the resulting .ctl file passes all sanity checks and should be usable. The control file is saved in LV8.0. Borderless Cluster.ctl
    1 point
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