OHHOOHEI Posted September 7, 2011 Report Share Posted September 7, 2011 How to interface joy gamepad with labview? Quote Link to comment
Saverio Posted September 7, 2011 Report Share Posted September 7, 2011 Ouija board? Magic Eight Ball? Carnak the Magnificent? In all seriousness, if you want a serious response you will need to provide a better question. Interface how? Interface to do what? What have you researched? What have you tried? Have you tried the input VIs in LabVIEW? 2 Quote Link to comment
Tim_S Posted September 7, 2011 Report Share Posted September 7, 2011 You will need the gamepad interface specification or will have to play around with some test equipment. Have you tried a google search? Tim Quote Link to comment
Ton Plomp Posted September 7, 2011 Report Share Posted September 7, 2011 If your gamepad supports a joystick port, you can use native LabVIEW functions for this. Ton Quote Link to comment
asbo Posted September 7, 2011 Report Share Posted September 7, 2011 This is offtopic, sorry, but all I could think when I read OP was "How is babby formed?" 1 Quote Link to comment
OHHOOHEI Posted September 8, 2011 Author Report Share Posted September 8, 2011 I went out and a Logitech dual-action gamepad to play with, because it's USB plug-and-play (PnP), so it follows a common standard. So... How do I use it with LabVIEW? For control robot car. Quote Link to comment
hooovahh Posted September 16, 2011 Report Share Posted September 16, 2011 Theres an example that ships with LabVIEW that is called Basic Input Demo or something that interfaces with mice keyboards and gamepads if they are supported. Search the palette for Joystick and you'll find some VIs. Quote Link to comment
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