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Showing content with the highest reputation on 05/24/2015 in all areas

  1. We have a lot of third-party IP in dlls here so the Execution System wrappers would help us out a lot (and avoid continuously customizing ini files to extend the number of threads per system). But agreed this wouldn't be beneficial to everyone.
    1 point
  2. Some comments after having a look at the code: 1) Is there value in the Execution System stuff? I’ve never discovered much reason to mess with Execution Systems. It would be simpler (and possibly less overall overhead) to have a single clone pool for all Async stuff, created on first use as in the Actor Framework or "Messenger Libraryâ€. 2) Consider combining the “Action†and “Function†classes (and thus making Actions children of “Taskâ€). This reduces the number of wire types and would make Tasks fully recursive (so a Batch can contain other Batches). 3) Do you really need the Variant Parameter stuff in “Actionâ€, given that children of Action can just add whatever parameters they want in private data? — James
    1 point
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