By
Neil Pate
This project is a 100% G based Rubiks Cube solver that I coded quite a while ago (2007) and then forgot about. I must have saved it it more recently in LV2011.
The algorithm is based on the 7-step method, which is totally sub-optimal for solving a cube, but relatively simple to understand.
Please note this code is not representative of my current coding ability, I just upload it in case anybody is interested.
If I get time I would like to do a 3D representation of the cube and allow the manipulations to be done in this view.
Run instructions:
set the show boolean to True click randomise! pick a start colour
click solve!
The buttons on the left hand side can be used to do manual manipulations of the cube.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.