By Neil Pate
This project is a 100% G based Rubiks Cube solver that I coded quite a while ago (2007) and then forgot about. I must have saved it it more recently in LV2011.
The algorithm is based on the 7-step method, which is totally sub-optimal for solving a cube, but relatively simple to understand.
Please note this code is not representative of my current coding ability, I just upload it in case anybody is interested.
If I get time I would like to do a 3D representation of the cube and allow the manipulations to be done in this view.
set the show boolean to True click randomise! pick a start colour click solve! The buttons on the left hand side can be used to do manual manipulations of the cube.
By Antoine Chalons
I saw this blog post yesterday and found it pretty funny, hope you'll enjoy!