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Order of execution of Launching nested Actors


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Our sequencer interprets an scxml-specification, and should construct a Virtual State Machine ..

For this purpose, we launch for every Step and for every transition an actor. Every Step_actor gets an array of the enqueuerOfTransitions having this Step as source. Then, every Transition_actor gets an array of the enqueuerOfSteps, which can be activated by this Transition.

Now to my question: when I call iteratively the 'Launch Nested Actor.vi', can I be sure that the created actors have the same order of call in the array of nested Actors (if not, is there any solution like Launch_Batch)?

 

iterativeActorsLaunch.png

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