Actually, it probably wouldn't be. Most people are not you. You play with it, learn from it and know enough to know what to do if there's a problem. Many LV developers aren't. Enough of them will ignore or not notice such a warning to create a support burden. You can see that AQ says this happens even when people have to actively work around the protection to get to the code, so you can be sure it will happen if it's simple to access.
The main difference between LV and Minecraft, in that regard, is that Minecraft is a free/cheap game developed by a single person and LV is an expensive IDE used for creating working systems - people expect the latter to work a lot more than they do the former and so the support for it has to be at a higher level.
And for what it's worth, I'm with you on this. I also like access to the private stuff, but I've seen enough of it to know that there's a good reason for *some* it to remain private.