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Yair

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Everything posted by Yair

  1. Welcome to LAVA. It's always good to have more members. It's good to have people motivated to report bugs. You should read the relevant wiki article.
  2. Thanks everyone. Gabi, I see you're still with the purple pen? :laugh:
  3. QUOTE(Tomi Maila @ Oct 12 2007, 08:23 PM) Well, that would explain why I couldn't find it. Good thing I only did a quick search.
  4. You just had to go and do it now, when I can do it myself anyway, right? :laugh:
  5. I'm 99.9% sure Aristos Queue posted an INI key to cancel this for 8.2, but a quick search couldn't find it.
  6. QUOTE(LV Punk @ Oct 11 2007, 05:00 PM) OK, that's just weird...
  7. Yair

    Just beacuse...

    QUOTE(crelf @ Oct 10 2007, 09:31 PM) Somehow I'm not shocked... P.S. I just watched that ninja video again (I wasn't that concentrated before) and only noticed the play on words now ("flip out" - flipping the images is the major point in that video). P.P.S. For some reason they remind me of the http://www.youtube.com/watch?v=s9GUpM3l2so' target="_blank">Scissor Sisters who've done several things I like. Warning - if you are the type of person who takes Pink Floyd too seriously do not click that link. :ninja:
  8. Yair

    Just beacuse...

    QUOTE(crelf @ Oct 10 2007, 01:19 AM) I don't remember seeing that in the flying circus... Anyway, it actually reminded of me of what is probably http://www.youtube.com/watch?v=hK_UsyM1Xu0' target="_blank">my favorite Python sketch.
  9. QUOTE(Michael_Aivaliotis @ Oct 10 2007, 11:36 AM) I remember that one: DetachableStructurePartsEnabled=TRUE. Does that mean the other thing can only be enabled with an INI key? That would seem unlikely, but I can see it happening.
  10. QUOTE(Michael_Aivaliotis @ Oct 9 2007, 11:23 PM) Ah yes, I had Ben in mind, but couldn't remember the name of the company.
  11. Yair

    Just beacuse...

    QUOTE(David Boyd @ Oct 9 2007, 06:11 AM) Hmm, I never noticed that before. Then again, I'm not a big fan of Dune and I never really listened to the lyrics. QUOTE(crelf @ Oct 9 2007, 02:01 PM) I love http://www.7secondsoflove.com/' target="_blank">these guys too: Ah, more memories of Monty Python. That is highly reminiscent of Terry Giliam's animations (except he also used to move the different parts of the bodies).
  12. I'm actually not sure whether this will be useful for new users. You basically have to know the function names (or configured aliases) to use this tool. I think it's actually much more useful for exprienced users who want to save quite a few mouse clicks and quite a bit of time.
  13. QUOTE(Justin Goeres @ Oct 9 2007, 12:18 AM) Not quite as complete as it is now. :laugh: or now, since you mentioned grues... This was really one of my favorites. P.S. I like xkcd more. It has a more complicated sense of humor. I wrote a couple of VIs to download all the comics from both those sites and then display them later so that I could go over them without having to go into a 1000 pages and read them when offline (e.g. on a long flight). P.P.S. :laugh: P.P.P.S. Since you like regular expressions so much:
  14. OK, here's a much better version (7.0) which I've been using for a while. I think it's really great and it has been immensly useful when using functions like "First Call?" - dropping it takes me less than two seconds now. Essentially, it's similar to the way the search function works, but it has a few significant advantages: It remembers your favorites. It's easier to open (Ctrl+N anywhere). It's easier to use (up\down arrows automatically move through the matches, Enter automatically drops the selected function). It allows searching for multiple matches (e.g. "tc pe" will match "TCP Open"). It does it cleverly (a match at the beginning of a word is prefered and earlier words are prefered as well, so "bun" will get you "bundle by name" first even if you used "unbundle by name" more. It allows using aliases (e.g. you can use "mod" or "qnr" instead of "Quotient & Remainder"). I added a couple of these aliases manually to the files I uploaded, which include an incomplete list of primitives and OpenG VIs. The code is ugly and the preference algorithm sucks, but this demo'es this very nicely. What I want is feedback and some ideas: The main problem for me is that to handle the aliases we need to give each function an ID. This means we need to manage the IDs somehow. To be honest, I have no idea how to do this. We could use GUIDs, but I don't really like the idea. The most practical idea I had was setting up a web server which would assign you with a range of IDs for your company when you create the IDs file, but that would require a web server. Other than that, it would probably need to have different files and store the settings for different LV versions separately. It would also need a UI to allow easily adding and removing aliases, but I'm not at that stage yet.
  15. Can this be done using scripting? I don't have 8.5, and if even if I did, I wouldn't know how to turn scripting on, so I can't check.
  16. I was actually too young to really play text based adventures (I only saw a couple and never really played them), but I did play quite a few of the ones made by Sierra which had a graphical interface, but where your actions were still text based. By the way, at first I thought you were talking about the choose your adventure books. :laugh:
  17. Yair

    Just beacuse...

    QUOTE(jpdrolet @ Oct 6 2007, 07:29 PM) As Chris said, indeed it is. I must say I always liked the Fatboy Slim videos. For example, there was one which was simply stuff blowing up in slow motion, including stuffed cats (how I miss Monty Python ). had a bunch of people doing a weird dance.
  18. Not audio, but Here, here, here, here, here and here are a few you can start with and here are some tutorial videos. You can also contact your local NI office and join one of their courses.
  19. If you want to have something now, I believe Darren posted a picture ring with all the numeric values to one of his nuggets.
  20. Building an executable could make your program run faster, but it won't be considerable improvement, unless you really need a separate memory space for each VI. You would probably be much better off optimizing your VIs. The usual killers are redundant memory allocations (resizing arrays\strings in loops, using local and global variables for large pieces of data, etc.). QUOTE(mermeladeK @ Oct 5 2007, 12:48 PM) Yes, definitely. Since the actual width of the graph is only X pixels wide, there's no point in placing a million points in your UI. Just decimate the data before putting it into the graph.
  21. Welcome to LAVA. QUOTE(Michael_Aivaliotis @ Oct 5 2007, 01:12 AM) Reminds me of a real executable I built and deployed just yesterday - a small FP with 4 large buttons (one being an exit button), all of them not really used, since they have counterpart hardware buttons. Try to beat that. :laugh:
  22. QUOTE(Aristos Queue @ Oct 4 2007, 04:16 PM) I thought it was only VIs in the hierarchy (including vi.lib, of course). Is that wrong (can't check now)?
  23. I'm fairly sure there isn't a mechanism for commenting in the config file VIs, but since everything is pure G, you could create your own copy and implement it yourself, if you really want it. Another option is to add comments as separate lines near the lines they're commenting on.
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