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Everything posted by dadreamer
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Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
Maybe. I've been browsing their samples too. Looks like they use a custom MPEG-4 decoder. In NET_DVR_SYSHEAD case they just initialize the decoder as this is the very first frame. But seems that the actual pBuffer contents of the system header aren't used in any way. Or I'm wrong? Later in NET_DVR_STREAMDATA case they obtain the packets and render them into a separate window using that MP4 decoder. Maybe it would be easier to use it instead of reinventing not only a wheel, but an entire car. Could you try to #include "plaympeg4.h" header to your code and recompile? Do you receive any errors? Normal button is not suitable here due to the reasons I explained earlier. You could try to generate a random file name on each packet arrival (say, packet number or current date + time or something else), so the data gets recorded into a new file instead of being written to the same file. -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
SetCbState returns nothing! Its return value is defined as void. That means that the function does not have a return value at all (in Pascal and Delphi such a function is called procedure). So after you set some return value for it in the CLFN settings, you keep getting some totally unrelated numbers, e.g. return values of some internal functions in LV core or whatever. It's useless to search for some correlations between that fictional return value and dwDataType. And even if there would be some connection (as after you change some constant and LabVIEW recompiles all and it affects the memory layout in some 'unusual' way), it's of no use absolutely. It seems to be more complicated then. Honestly I even don't have an idea how and where to start from. Maybe you could collect several (or more) files with different sizes and upload them? -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
In some of your previous tests you showed that NET_DVR_SYSHEAD arrives first and is followed by a sequence of NET_DVR_STREAM_DATA packets. I can't say now, whether we really need NET_DVR_SYSHEAD to analyse NET_DVR_STREAM_DATA, but it would be useful to have both of them. There's something strange in those samples. 20 bytes only? Really? Well, very good compression achieved! 🙂 Could you add Array Size node to your handle wire to check its actual size at runtime? -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
I've thought of something like this. The way you're showing above you catch several packets at once, because the packets arrive much faster than you do "pressing -> un-pressing" the button. -
Problem to interface DLL with the new DPC++ intel compiler
dadreamer replied to Youssef Menjour's topic in LabVIEW General
My assumption is that if you already have MKL Runtime installed (I see that it is so), then your PATH environment variable should contain full path to the \bin\ directory of the MKL parent directory (as stated in mklvars_intel64.bat or mklvars.bat). But I have never compiled DLLs with MKL linking, so you better to ask on some C/C++ forums or stackoverflow or experiment with it on your own. -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
You mean using NET_DVR_SetRealDataCallBack instead of NET_DVR_SetStandardDataCallBack? So could you do this then? We can't go on without looking at the data as nobody except you has that hardware here. Of course, you may figure out the format of the data on your own, if you wish. -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
I suppose you did something in either your Visual Studio project settings or in your DLL code... This is odd. Check the library dependencies again. Check if you are on Release build. Clean up / remove the output build folders and rebuild everything from scratch. BTW NI recommends using Dependencies - An open-source modern Dependency Walker 😉 -
Download link for OpenG library compatible with LabVIEW 7.1
dadreamer replied to KumarB's topic in OpenG General Discussions
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Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
If you are using the VI posted in your last message with the attachment, then you have made a mistake there. Why so inattentive? This trait brings nothing good to programming at all. -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
@alvise Yes, you better to adapt your DLL code as written in order to see the error numbers according to the SDK and no more guess on coffee grounds. I see on your screenshots that "callback start return" is 0 (FALSE), but "callback stop return" is 1 (TRUE). As per the documents FALSE indicates some error and if it occurs when calling NET_DVR_SetStandardDataCallBack it would be good to know the reasons. By the way here's HCNetSDK Error Codes list online to easily correspond error numbers with their text messages. -
Problem to interface DLL with the new DPC++ intel compiler
dadreamer replied to Youssef Menjour's topic in LabVIEW General
In fact your app requires the libraries on the very first level shown in Dependency Walker. The others are needed too, but they are being loaded by their "parent" DLLs, so you don't need to worry about them. Could you collapse that DLL list on the left of the DW, so we could see the first level libraries except sycl.dll and kernel32.dll? Don't look at those red warnings as they are about not finding some libraries, which likely are loaded during the runtime or have delayed loading or could even be absent in the system (as some .NET assemblies) and the app is able to run fine without them. So if only sycl is necessary, then you could either provide the path to it in your PATH environment variable or try to put it near your own DLL and check, whether LabVIEW loads it all without errors. -
Download link for OpenG library compatible with LabVIEW 7.1
dadreamer replied to KumarB's topic in OpenG General Discussions
https://www.gnu.org/licenses/gpl-3.0.en.html -
Download link for OpenG library compatible with LabVIEW 7.1
dadreamer replied to KumarB's topic in OpenG General Discussions
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Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
Press 'Start" -> press "Stream" -> the data is being read -> un-press "Stream" -> press "Stop" -> again press "Start" -> again press "Stream" -> the data is being NOT read... Is that your order of actions? By the way, do you know that InstallStandardCallback has return value? You have set it to void in the CLFN settings, but it should be Numeric -> Signed 32-bit Integer. So let's check that value. Put two indicators on your FP from both InstallStandardCallback calls and watch which values they obtain in "good" and in "bad" case. According to the documentation for NET_DVR_SetStandardDataCallBack TRUE (1) means success, FALSE (0) means failure and NET_DVR_GetLastError should be called to find out the reason behind the error. -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
Now you're about to debug this everything. It's going to be painful a lot! Because there are dozens of things, which could go wrong. First I would start with debugging the DLL by inserting a debug output (like DbgPrintf call or console cout) after each function, that is able to produce errors. But I'm afraid if we go this route, this thread is going to reach 50 pages, if not more. -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
Looks pretty much like it should. 🙂 -
Problem to interface DLL with the new DPC++ intel compiler
dadreamer replied to Youssef Menjour's topic in LabVIEW General
Maybe the reason is that LabVIEW cannot find some DPC++ Runtime library during the DLL load process (sycl.dll for instance or another one). Could you check with Dependency Walker, which libraries are in dependencies of your DLL? -
Problem to interface DLL with the new DPC++ intel compiler
dadreamer replied to Youssef Menjour's topic in LabVIEW General
Just switch to Release option on the MSVS toolbar. As to the differences, you may read about them e.g. here . To add to there, debug builds depend on the debug version of Visual Studio Runtime libraries, whereas release builds depend on common MSVCRT DLLs, that are very likely already installed in the system. Hence if you compile debug app or library and deploy it to machines without Visual Studio installed, it will ask you for the debug DLLs or even the whole Visual Studio to be installed. Release app/DLL on the other hand usually requires Visual C++ Redistributable Runtime only. -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
For "stop" frame: place Stop.vi between the CLFN and Unregister node. And as you are creating the event before the loop (Create User Event node), you should destroy it also after the loop. -
Problem to interface DLL with the new DPC++ intel compiler
dadreamer replied to Youssef Menjour's topic in LabVIEW General
For MSVS - on the left of the function name, for LabVIEW - in the CLFN settings. extern "C" __declspec(dllexport) int __stdcall Mult(int a) { // will be exported with stdcall convention } -
Problem to interface DLL with the new DPC++ intel compiler
dadreamer replied to Youssef Menjour's topic in LabVIEW General
Did you try Release build also? I noticed, that you're exporting Mult function without explicit specification of the calling convention. By default Visual Studio exports in cdecl convention. But in LabVIEW you set stdcall convention. Likely it's not the reason for errors though. -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
Seems more or less ok. But better to place UninstallCallback CLFN in the "stop" frame as you install the callback in the "start" frame. I also assume you're passing NotARefnum as Adapt to Type -> Handles by Values with cdecl convention. Wait, I've just thought it would be good to have an organized dataflow in both "start" and "stop" frames. In "start" first do the event handling (registration etc.), then call Start.vi, then install the callback. In "stop" do in the opposite order. You may easily set the dataflow order with two ways: either with brown error wire or with Sequence Structure. There's a State Machine pattern as well, but I feel you're not ready to remake all the program right now. -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
No! You have to change this line: { return installFunc(lRealHandle, DataCallBack, (DWORD)(*refnum)); } to these lines: { if (refnum && *refnum) return installFunc(lRealHandle, DataCallBack, (DWORD)(*refnum)); else return installFunc(lRealHandle, NULL, 0)); } And that's all! Do not touch anything else in the code. Rebuild the DLL then. -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
@alvise Leaving the lyrics behind, so you got the DLL compiled along with the changes proposed by Rolf? If yes, have you made UninstallCallback VI based on InstallCallback VI with minor changes, proposed by Rolf? If yes, did you put that new VI inside your program and run the test playback again? -
Using the DLL files of an application compiled with C# with labview
dadreamer replied to alvise's topic in LabVIEW General
Why not? 🥴