jgcode Posted September 13, 2010 Report Share Posted September 13, 2010 Sweet! I just opened the VI (which is set to run by default) and when I closed it, it crashed my LabVIEW (2009) I had a project opened too. Thanks! Quote Link to comment
ShaunR Posted September 13, 2010 Author Report Share Posted September 13, 2010 Sweet! I just opened the VI (which is set to run by default) and when I closed it, it crashed my LabVIEW (2009) I had a project opened too. Thanks! Ouch. Sorry. Isn't meant to. And I tried it in 2009 x32 and x64 and had no problems. My 2009 is known for sudden fits of crashing like just deleting stuff off the diagram. Try again? Diagram looks like this: Quote Link to comment
jgcode Posted September 13, 2010 Report Share Posted September 13, 2010 Ouch. Sorry. Isn't meant to. And I tried it in 2009 x32 and x64 and had no problems. My 2009 is known for sudden fits of crashing like just deleting stuff off the diagram. Try again? Diagram looks like this: No probs - just my luck! Thought I'd warn others tho. I saw the diagram before I closed it. So where did you get it? Or did you script it yourself? Quote Link to comment
ShaunR Posted September 13, 2010 Author Report Share Posted September 13, 2010 No probs - just my luck! Thought I'd warn others tho. I saw the diagram before I closed it. So where did you get it? Or did you script it yourself? My own creation. I thought if /f I really must go to all the effort of downloading, installing, activating and navigating the script stuff. I might as well have some fun Quote Link to comment
gleichman Posted September 13, 2010 Report Share Posted September 13, 2010 Did you find a visibility attribute for block diagram nodes? You should have saved this for April. Quote Link to comment
ShaunR Posted September 13, 2010 Author Report Share Posted September 13, 2010 Did you find a visibility attribute for block diagram nodes? You should have saved this for April. I'd have forgotten about it by then Quote Link to comment
dannyt Posted September 13, 2010 Report Share Posted September 13, 2010 My own creation. I thought if /f I really must go to all the effort of downloading, installing, activating and navigating the script stuff. I might as well have some fun Quote Link to comment
hooovahh Posted September 14, 2010 Report Share Posted September 14, 2010 Very cool indeed. Usually things like this can be found out by using the highlight execution but this one does nothing. You can however find the wires by when the mouse changes to a pointer. (to the left of the wait function is one) Odd that it hides the wires but still allows you to select them by clicking them, but not by going to Edit >> Select All. Quote Link to comment
ShaunR Posted September 14, 2010 Author Report Share Posted September 14, 2010 Very cool indeed. Usually things like this can be found out by using the highlight execution but this one does nothing. You can however find the wires by when the mouse changes to a pointer. (to the left of the wait function is one) Odd that it hides the wires but still allows you to select them by clicking them, but not by going to Edit >> Select All. Indeed. Also If you cut and then paste back again, it will reveal the terminals. 'twas just an idle moment whilst rummaging around the script stuff. But in doing so I did find also that using this "feature" I could remove the thick border around terminals and variables which was one of requests from the idea exchange. Quote Link to comment
ohiofudu Posted September 14, 2010 Report Share Posted September 14, 2010 Cool.... :worshippy: Ohiofudu CLD Quote Link to comment
Francois Normandin Posted September 14, 2010 Report Share Posted September 14, 2010 Let me guess: Basic Object Flags? Did you get any "insane objects" when closing the VI before you stumbled on the right bits? 1 Quote Link to comment
ShaunR Posted September 14, 2010 Author Report Share Posted September 14, 2010 (edited) Let me guess: Basic Object Flags? Did you get any "insane objects" when closing the VI before you stumbled on the right bits? And our rep-point winner is! Nope. None. And I tried all bits on (almost) every object Edited September 14, 2010 by ShaunR Quote Link to comment
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