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Block Diagram resolution

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I was wondering what is the typical screen resolution used in the industry for programming on the block diagram? I assume if you are working in a group of developers, all of them would be using the same resolution? Typical style rules are to try to maintain your block diagram on a single screen, and if not that, make sure you only need to scroll in one direction. But as many of you have probably experienced, what you can put on a "single" screen is different depending the the resolution of the environment, for example I was given a program from another developer that was created using a widescreen monitor. This is not his fault since he was probably not told otherwise, but it makes looking through his code a chore for me.

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Used to be the typical resolution of most PCs at our shop was 1024x768

Now most PCs are 1280x1024 or higher. So we've I guess "standardized" at that resolution. (Although I'm still at 10x7 on my laptop because I haven't managed to kill it yet)

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QUOTE (pallen @ Dec 17 2008, 09:22 PM)

(Although I'm still at 10x7 on my laptop because I haven't managed to kill it yet)

Same here. But I hope my next will have at least 1600*1080 :D

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At work I'm at 1280 X 1024, but it's hardly a standard. What's even worst is some developers are wide screen some are standard. Most the systems the software is going into is standard 4:3, but some controls act funny when the monitor is not at its native aspect ratio and native resolution. One thing I noticed is circles may appear to be ovals if you are not at the full native resolution of a monitor.

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I use dual non-wide CRTs, both at 1152x864. Tried to switch to 1280x1024 the other day, but almost got a headache from the squinting, so I switched back. Laptop at home is wide 1280x800, but I rarely do serious programming at home.

-D

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QUOTE (Aristos Queue @ Dec 30 2008, 05:22 PM)

I commonly program at 1440x900.

I assume that's because you're using a MacBook Pro with its native resolution.

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I'm using a widescreen monitor at 1920x1200, but I never code fullscreen. I generally try to make all my code fit into a 1280x1024 workspace.

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Back in the day of a few size choices of CRT monitors there used to be a "standard" (I don't even remember what it was it was so long ago) but not any more. There are simply too many LCD's with different sizes and resolutions now days. If there is a standard it's "keep the block diagram on one screen".

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QUOTE (PaulG. @ Dec 31 2008, 02:40 PM)

If there is a standard it's "keep the block diagram on one screen".

Especially when you're doing a lot of property and/or method node work, or woring with parallel loop architectures, I say limit scrolling to one direction only (horizontally or vertically - never both).

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