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    • By WILSTi
      Hello,

      I'm developing an application to play "Battleship" with another opponent through serial communication. I currently have the following difficulty:
       I have not been able to fill the Array with my opponent's ships, I can modify a position, but by changing the position, the result of the previous position returns to its original value.
      VI operation:

      For my turn, using the radio buttons, I select the coordinate and press the SEND button. My opponent answers me with a 1 if I hit or with a 0 if I failed, this data is what I couldn't keep in the array.
      Best regards,
      3Q.vi
    • By hooovahh
      View File Hooovahh Array VIMs
      Here is the Hooovahh Array VIMs.  This initial release contains 14 VIMs for manipulating array data, which are intended to replace OpenG functionality, but with the added benefit of data type propagation, and increased performance using newer array manipulation techniques.  In later versions other Array manipulation functions were added moving all the OpenG stuff to their own palette.
      Most of the OpenG functions are unchanged, but a few use the newer conditional and concatenating tunnels.  And a few functions have added performance based on other inputs.  For instance the Delete Array Elements can operate in a more efficient way if the input indexes are already sorted.  The Filter 1D array can also be more efficient if the input is known to not contain any duplicates.
      Because these packages contain VIMs, they require LabVIEW 2017 or newer.  Having these functions be VIMs mean all functions work with various array data types.  Included functions are:
      Conditional Auto-Indexing Tunnel Delete Elements from (1D or 2D) Array Filter 1D Array Index (1D or 2D) Array Remove Duplicates from 1D Array Reorder (1D or 2D) Array Reverse 1D Array Slice 1D Array Sort (1D or 2D) Array Convert 1D to 2D Convert 2D to 1D Find Subarray Force Array Min/Max Size Foreign Key Sort Submitter hooovahh Submitted 10/11/2017 Category *Uncertified* LabVIEW Version  
    • By Taylorh140
      I find myself frequently looking for a good pattern for collecting a pool of array elements until they reach a certain size and then removing the oldest elements first. I have used very stupid methods like a bunch of feedback nodes being fed into an build array node. But today I thought up one that I really enjoyed and I thought that I'd share it. Its a simple pattern and no crossing wires . Perhaps someone has thought of something better, if so don't hesitate to share.

    • By hooovahh
      Here is the Hooovahh Array VIMs.  This initial release contains 14 VIMs for manipulating array data, which are intended to replace OpenG functionality, but with the added benefit of data type propagation, and increased performance using newer array manipulation techniques.  In later versions other Array manipulation functions were added moving all the OpenG stuff to their own palette.
      Most of the OpenG functions are unchanged, but a few use the newer conditional and concatenating tunnels.  And a few functions have added performance based on other inputs.  For instance the Delete Array Elements can operate in a more efficient way if the input indexes are already sorted.  The Filter 1D array can also be more efficient if the input is known to not contain any duplicates.
      Because these packages contain VIMs, they require LabVIEW 2017 or newer.  Having these functions be VIMs mean all functions work with various array data types.  Included functions are:
      Conditional Auto-Indexing Tunnel Delete Elements from (1D or 2D) Array Filter 1D Array Index (1D or 2D) Array Remove Duplicates from 1D Array Reorder (1D or 2D) Array Reverse 1D Array Slice 1D Array Sort (1D or 2D) Array Convert 1D to 2D Convert 2D to 1D Find Subarray Force Array Min/Max Size Foreign Key Sort
    • By inder_iitk
      Hello
      Need help in understanding all possibilities with array and for loop along with case structure. Tag some good reading material. i.e transpose of array etc.
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